State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Q1 2024 US Performance of Top Golf Games on Unified Platform

Analyzing the first quarter of 2024, Sensor Tower provides insights into the performance of the top golf gaming apps in the United States. Trends show varied patterns in downloads, revenue, and active users for these leading golf games.

Q1 2024 US Performance of Top Golf Games on Unified Platform

The first quarter of 2024 has been a dynamic period for golf gaming apps in the United States. Sensor Tower's analysis offers a clear view of how these apps have fared in terms of downloads, revenue, and weekly active users on the unified platform, which encompasses both iOS and Android data.

Starting with Golf Battle, we saw a steady stream of downloads peaking at around 39K in the first week of January and then a gradual decline to roughly 28K by the end of March. Weekly active users started strong at 547K but dipped to 356K by the quarter's end. Revenue trends fluctuated, with early January bringing in about $90K, a mid-quarter spike to $93K, and then leveling off to around $68K in the final week.

Electronic Arts' Golf Clash showed robust revenue numbers, starting the quarter with a notable $908K and reaching highs of over $1.2M in mid-February and mid-March. Downloads remained fairly constant with a slight uptick from 21K to 28K, while weekly active users saw a significant increase from 188K to 204K in the same period.

Zynga's Golf Rival - Multiplayer Game also experienced healthy revenue, starting at $419K and peaking at $471K in mid-March. Downloads showed a decline from 38K to 18K, and weekly active users saw a downward trend from 602K to 514K.

Ultimate Golf! by Miniclip.com maintained a steady revenue pattern, beginning the quarter at $229K and ending at around $197K. Downloads saw a spike in late January at 35K but later settled to 16K by March's end. Weekly active users had a high of 370K in late January, which then decreased to approximately 311K.

Lastly, WGT Golf demonstrated consistent revenue, starting at $136K and reaching $140K by the quarter's close. The game's downloads and weekly active users remained relatively stable, with downloads hovering around 22K and active users fluctuating slightly around the 111K mark.

For more detailed insights and in-depth analytics on these and other applications, Sensor Tower's platform is the go-to resource for understanding app performance trends.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024